You may not know the name, but you definitely know the work. Todd Howard is one of the most influential game developers in history, and his work on popular titles like Fallout and The Elder Scrolls has cemented his place in gaming legend. In this quotes compilation, we’ll explore how Todd’s passion for games led him to create some of the most iconic and well-loved titles in history. We’ll also take a look at his unique development process and how it’s helped him create hit after hit.
We are glad to present you the most inspiring quotes from Todd Howard, and much more.
Summary
- About Todd Howard
- Inspiring Phrases From Todd Howard
- Various Statements From Todd Howard
- More Phrases From Todd Howard
About Todd Howard
Inspiring Phrases From Todd Howard
I liked that line in the movie ‘Shakespeare in Love’: ‘How is this going to work out? I don’t know, but it always does.’ — Todd Howard
Great games are played, not made. — Todd Howard
One of the things that we really like about ‘Fallout 76’ is that we’ve built it so that we can support it on a month–to–month and week–to–week basis. — Todd Howard
I’m addicted to my iPhone and get a game for it every few days. — Todd Howard
I played everything, but the games that kept me up and night and tickled my fancy were the larger role–playing games like ‘Ultima.’ — Todd Howard
I see games… as the ultimate combination of art and technology. — Todd Howard
Don’t define the game by the list of the features. Define it by the experience you want to have. — Todd Howard
Various Statements From Todd Howard
I think the journey of making a game… we want to enjoy that process. — Todd Howard
Memory is a big one: our ability to use the memory and move things in and out efficiently–that affected what we were able to do more than anything. — Todd Howard
People tend to look at processing power as how to gauge a piece of hardware is powerful for us. — Todd Howard
Every year, there’s a new idea we can’t do and a new technology for something that excites us. — Todd Howard
Time makes a bigger difference: just making a game, shipping it, looking at what you did, how you did it, what you did well, what you didn’t do well, and doing better. — Todd Howard
As long as something is happening it really does not matter if it is of God, of man or of the devil.–Rodney Howard — Browne
Batman. I like the idea that if I had enough money, time, and vengeance, I could become him. — Todd Howard
More Phrases From Todd Howard
I’m happy that you can play ‘Morrowind’ now on an Xbox One, as it’s backwards compatible. — Todd Howard
Redundant Thematics
In Todd Howard Statements
The way we built ‘Future Shock,’ you have a height map and instanced 3–D objects rendering on top–that, believe it or not, is still how we build today. It’s our basic paradigm for how to build a space. — Todd Howard
Fallout 76′ and ‘Blades’ get a lot of my time right now. I’m in more meetings as it’s gotten bigger. — Todd Howard
The technology for radiant stories in ‘Skyrim’ is phenomenal. We tried and pared it back. — Todd Howard
I’d been playing everything and decided that this was something I maybe wanted to make a career out of. I knew where some companies were, but I saw the name ‘Bethesda, Maryland’ on ‘Wayne Gretzky Hockey 3.’ — Todd Howard
There are more players on ‘Fallout Shelter’ than all of my games combined. That’s a little sobering at times. It’s not a good or bad thing. — Todd Howard
The main thing that excites me is that games are successful everywhere now. Now it’s successful everywhere, and that’s really important for the health of the industry. — Todd Howard
TODD HOWARD Quotes Take Away
Todd Howard is an inspiring figure in the video game industry, and his words are a reminder of why we all love gaming. His passion for creating worlds that players can lose themselves in is evident in every interview and keynote speech he gives. We’re grateful to have him as part of our community, and we hope you take some time to check out some of our courses so you can learn more about game development from the masters themselves.